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d3bf9e68dd04363cda07ae08fe3d0b00bce9c035
ages
/
examplegame
/
vars.py
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Split out examplegame defs by items, rooms, and vars Signed-off-by: Alek Ratzloff <alekratz@gmail.com>
2021-11-18 13:02:16 -08:00
"""
Define
all
game
variables
here
.
"""
vars
=
{
Update example game some, update engine some * Add RevealAction/UnrevealAction for revealing/hiding items in a room * Add a lot of checks for items being revealed when it's attempted to be triggered * Implement TeleportAction (mostly) * For all Check* family of actions, the `yes` and `no` values may be just be a single action instead of an array of actions * Change up how room descriptions and stuff work, mostly so that you can specify multiple lines in an array so you can preserve paragraph breaks when displayed. * Example game has some more content Signed-off-by: Alek Ratzloff <alekratz@gmail.com>
2021-11-18 16:26:16 -08:00
"
cabin_door_open
"
:
False
,
"
mailbox_open
"
:
False
,
Split out examplegame defs by items, rooms, and vars Signed-off-by: Alek Ratzloff <alekratz@gmail.com>
2021-11-18 13:02:16 -08:00
}
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