Add room entry auto-triggers, player input, and more
* When you teleport to a room, the teleport auto-triggers fire. * Rooms have auto-triggers. None by default. They are run every time you teleport to a room, and when the game starts. Gate behavior behind a variable. * PlayerInputAction waits for player input (and potentially write it into a variable) Signed-off-by: Alek Ratzloff <alekratz@gmail.com>
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@@ -84,6 +84,7 @@ class HelpTrigger(Trigger):
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game.say()
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for trigger in game.database.triggers:
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game.say(trigger.help())
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game.say("To quit the game, type ((quit)).")
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class GetTrigger(Trigger):
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