Add room entry auto-triggers, player input, and more
* When you teleport to a room, the teleport auto-triggers fire. * Rooms have auto-triggers. None by default. They are run every time you teleport to a room, and when the game starts. Gate behavior behind a variable. * PlayerInputAction waits for player input (and potentially write it into a variable) Signed-off-by: Alek Ratzloff <alekratz@gmail.com>
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@@ -4,6 +4,61 @@ from agame.room import Room
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from agame.trigger import *
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from . import database
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################################################################################
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# Game intro
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################################################################################
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database.add_room(
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Room(
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id="prelude",
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name="Prelude",
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desc="",
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items={},
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teleport_actions=[
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PrintAction(
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"." * 70,
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"Many stories have been told about this place. Some are tall "
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"tales and mostly contradictory. Some others, however, are true.",
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#
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"This is one of those stories.",
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"." * 70,
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),
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PlayerInputAction(),
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PrintAction(
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"." * 70,
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#
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"There used to be trees here. Fifteen years ago, we were sitting "
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"in the shade, telling stories about last summer and what we hope "
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"would happen next, our laughter unable to break past the leaves "
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"and branches around us.",
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#
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"It is now desolate. Only the wind shakes the dry branches of the "
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"remaining trees. They chitter and clack; any other noise is a "
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"long echo. Nothing else stands tall enough to block the sound.",
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#
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"No animals patrol the sky nor ground. Life has left this place.",
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"." * 70,
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),
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PlayerInputAction(),
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PrintAction(
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"." * 70,
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"It is because of the ((machine)).",
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"." * 70,
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),
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PlayerInputAction(),
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SleepAction(1),
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PrintAction("."),
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SleepAction(1),
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PrintAction(".."),
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SleepAction(1),
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PrintAction("..."),
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SleepAction(1),
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PrintAction("You awaken from a fitful sleep. Where are you again?"),
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PlayerInputAction(),
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TeleportAction("cabin_inside"),
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],
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)
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)
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################################################################################
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# Inside the cabin
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################################################################################
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@@ -200,6 +255,7 @@ database.add_items(
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id="cabin_outside_west_path",
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name="Western path",
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synonyms=(
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"path",
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"path to west",
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"path to the west",
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"path leading west",
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