diff --git a/examplegame/rooms.py b/examplegame/rooms.py index acc9959..171d97a 100644 --- a/examplegame/rooms.py +++ b/examplegame/rooms.py @@ -148,6 +148,18 @@ database.add_items( ], }, ), + Item( + id="cabin_inside_south_wall", + name="south wall", + synonyms=( + "wall", + "southern wall", + ), + triggers={ + LOOK: [PrintAction("It sure is a wall.")], + USE: [PrintAction("Uh, no.")], + }, + ), Item( id="cabin_inside_bed", name="Bed", @@ -209,6 +221,7 @@ database.add_room( desc="", items=[ database.items["cabin_inside_door"].create_inst(), + database.items["cabin_inside_south_wall"].create_inst(), database.items["cabin_inside_bed"].create_inst(), database.items["cabin_inside_outside"].create_inst(), database.items["cabin_inside_window"].create_inst(), @@ -395,6 +408,7 @@ database.add_rooms( # Western fork ################################################################################ +# Paths for the west fork database.add_items( Item( id="west_fork_east_path", @@ -426,6 +440,10 @@ database.add_items( ), ) +# Characters +# TODO - there's going to be an old guy here that says something like "first the +# plants left, and the people not long after" + database.add_rooms( Room( id="west_fork",