Add display abstraction
In case we want to run this on something that isn't an ANSI terminal, we have the option to implement it however we want. Signed-off-by: Alek Ratzloff <alekratz@gmail.com>
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@@ -3,6 +3,7 @@ import textwrap
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from typing import Any, MutableMapping, List, Match, Optional, Sequence, Union
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from agame.action import Action
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from agame.color import colorize
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from agame.display import Display
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from agame.item import Item, ItemInst
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from agame.room import Room
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from agame.trigger import *
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@@ -67,6 +68,8 @@ class Database:
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@dataclasses.dataclass
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class Game:
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# Game display.
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display: Display
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# Game room/items database
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database: Database
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# Current room.
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@@ -138,13 +141,14 @@ class Game:
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"Format, colorize, wrap, and print the message."
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if lines:
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head = textwrap.fill(lines[0])
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print(colorize(head))
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# TODO - move colorize to Display
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self.display.line(colorize(head))
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for line in lines[1:]:
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message = textwrap.fill(line)
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print()
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print(colorize(message))
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self.display.line()
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self.display.line(colorize(message))
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else:
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print()
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self.display.line()
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@property
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def rooms(self):
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