OOP-ify this sucker
Colorization can be done using a class now. This allows for more pluggable coloring methods and lets me try out new things easier. Signed-off-by: Alek Ratzloff <alekratz@gmail.com>
This commit is contained in:
@@ -1,57 +1,14 @@
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import hashlib
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import hashlib
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import sys
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import sys
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from .hash_colorizer import PaletteColorizer
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# TODO - WASM compile for embedding directly in HTML
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# TODO - WASM compile for embedding directly in HTML
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# TODO - command line parsing for hash type, infile, forcing a palette, etc
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# TODO - command line parsing for hash type, infile, forcing a palette, etc
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# TODO - file streaming for infile so we aren't loading e.g. 4GB into memory unnecessarily
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# TODO - file streaming for infile so we aren't loading e.g. 4GB into memory unnecessarily
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# TODO - option to add a caption based on the filename
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# TODO - palettes defined by JSON
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def hash2matrix(data: bytes, w: int, h: int) -> list[list[int]]:
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"""
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Convert a hash to a list of rows of nibbles.
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"""
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# Split the data into nibbles first, in case the width is an odd number
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nibbles = []
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for b in data:
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top = (b & 0xF0) >> 4
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bottom = b & 0x0F
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nibbles += [top, bottom]
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if len(nibbles) != w * h:
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raise ValueError(
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f"input data length ({len(nibbles)}) must match matrix dimensions ({w}x{h} = {w * h})"
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)
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cols = []
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row = []
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for b in nibbles:
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row += [b]
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if len(row) == w:
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cols += [row]
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row = []
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return cols
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def gensvg(matrix: list[list[int]], square_size: int = 32):
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h = len(matrix)
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w = len(matrix[0])
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# Start SVG string
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svg = f'<svg width="{w * square_size}" height="{h * square_size}" xmlns="http://www.w3.org/2000/svg">\n'
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# Generate grid
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for r in range(h):
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for c in range(w):
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x = c * square_size
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y = r * square_size
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color = matrix[r][c]
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svg += f' <rect x="{x}" y="{y}" width="{square_size}" height="{square_size}" fill="{color}" />\n'
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# Close SVG string
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svg += "</svg>"
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return svg
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color_table = [
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color_table = [
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@@ -87,7 +44,6 @@ hash_algo = "sha512"
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infile = sys.stdin.buffer
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infile = sys.stdin.buffer
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if len(sys.argv) > 1:
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if len(sys.argv) > 1:
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inpath = sys.argv[1]
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inpath = sys.argv[1]
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if inpath != '-':
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if inpath != '-':
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@@ -96,19 +52,14 @@ if len(sys.argv) > 1:
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hashdata = hashlib.file_digest(infile, hash_algo).digest()
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hashdata = hashlib.file_digest(infile, hash_algo).digest()
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w, h = dimensions_table[hash_algo]
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w, h = dimensions_table[hash_algo]
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matrix = hash2matrix(hashdata, w, h)
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# Print matrix
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# pprint.pprint([[hex(c) for c in row] for row in matrix])
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palette_no = sum(hashdata) % 8
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palette_no = sum(hashdata) % 8
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# print('using palette:', palette_no)
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palette = color_table[palette_no]
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palette = color_table[palette_no]
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colors = [[palette[v] for v in row] for row in matrix]
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colorizer = PaletteColorizer(palette)
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# Print colors
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# Print colors
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# pprint.pprint([[hex(c) for c in row] for row in colors])
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# pprint.pprint([[hex(c) for c in row] for row in colors])
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# Print SVG
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# Print SVG
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print(gensvg(colors))
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print(colorizer.hash_to_svg(hashdata, w, h, 32))
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78
colorhash/hash_colorizer.py
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78
colorhash/hash_colorizer.py
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@@ -0,0 +1,78 @@
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import abc
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from typing import Sequence
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Matrix = Sequence[Sequence[int]]
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class HashColorizer(metaclass=abc.ABCMeta):
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def hash_to_matrix(self, data: bytes, w: int, h: int) -> Matrix:
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"""
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Convert a set of bytes to a list of rows of nibbles.
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"""
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nibbles = []
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for b in data:
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top = (b & 0xF0) >> 4
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bottom = b & 0x0F
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nibbles += [top, bottom]
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if len(nibbles) != w * h:
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raise ValueError(
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f"input data length ({len(nibbles)}) must match matrix dimensions ({w}x{h} = {w * h})"
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)
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cols = []
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row = []
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for b in nibbles:
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row += [b]
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if len(row) == w:
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cols += [row]
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row = []
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return cols
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@abc.abstractmethod
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def colorize(self, matrix: Matrix) -> Matrix:
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"""
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Colorize a matrix.
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"""
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def gensvg(self, matrix: Matrix, square_size: int) -> str:
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"""
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Generate an SVG based on a given matrix.
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"""
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h = len(matrix)
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w = len(matrix[0])
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# Start SVG string
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svg = f'<svg width="{w * square_size}" height="{h * square_size}" xmlns="http://www.w3.org/2000/svg">\n'
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# Generate grid
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for r in range(h):
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for c in range(w):
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x = c * square_size
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y = r * square_size
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color = matrix[r][c]
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svg += f' <rect x="{x}" y="{y}" width="{square_size}" height="{square_size}" fill="{color}" />\n'
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# Close SVG string
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svg += "</svg>"
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return svg
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def hash_to_svg(self, hash: bytes, w: int, h: int, square_size: int) -> str:
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matrix = self.hash_to_matrix(hash, w, h)
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colors = self.colorize(matrix)
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return self.gensvg(colors, square_size)
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Palette = list
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class PaletteColorizer(HashColorizer):
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def __init__(self, palette: Palette) -> None:
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assert len(palette) == 16, "palette must contain exactly 16 colors"
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self.palette = palette
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def colorize(self, matrix: Matrix) -> Matrix:
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return [[self.palette[v] for v in row] for row in matrix]
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