Split functionality out into matrix and color passes

* Matricizers turn a hash into a matrix
* Colorizers turn a matrix into a colored matrix

Signed-off-by: Alek Ratzloff <alekratz@gmail.com>
This commit is contained in:
2024-05-21 18:23:14 -07:00
parent 6fef09d602
commit f70e5a4222
5 changed files with 101 additions and 82 deletions

View File

@@ -1,7 +1,9 @@
import hashlib import hashlib
import sys import sys
from .hash_colorizer import PaletteColorizer from .colorizer import PaletteColorizer
from .matricizer import NibbleMatricizer
from .svg import gensvg
# TODO - WASM compile for embedding directly in HTML # TODO - WASM compile for embedding directly in HTML
@@ -46,8 +48,8 @@ infile = sys.stdin.buffer
if len(sys.argv) > 1: if len(sys.argv) > 1:
inpath = sys.argv[1] inpath = sys.argv[1]
if inpath != '-': if inpath != "-":
infile = open(inpath, 'rb') infile = open(inpath, "rb")
hashdata = hashlib.file_digest(infile, hash_algo).digest() hashdata = hashlib.file_digest(infile, hash_algo).digest()
@@ -62,4 +64,6 @@ colorizer = PaletteColorizer(palette)
# pprint.pprint([[hex(c) for c in row] for row in colors]) # pprint.pprint([[hex(c) for c in row] for row in colors])
# Print SVG # Print SVG
print(colorizer.hash_to_svg(hashdata, w, h, 32)) matrix = NibbleMatricizer(w, h).hash_to_matrix(hashdata)
colors = PaletteColorizer(palette).colorize(matrix)
print(gensvg(colors, 32))

24
colorhash/colorizer.py Normal file
View File

@@ -0,0 +1,24 @@
import abc
from typing import Sequence
from .matricizer import Matrix
class Colorizer(metaclass=abc.ABCMeta):
@abc.abstractmethod
def colorize(self, matrix: Matrix) -> Matrix:
"""
Colorize a matrix.
"""
Palette = Sequence[str]
class PaletteColorizer(Colorizer):
def __init__(self, palette: Palette) -> None:
assert len(palette) == 16, "palette must contain exactly 16 colors"
self.palette = palette
def colorize(self, matrix: Matrix) -> Matrix:
return [[self.palette[v] for v in row] for row in matrix]

View File

@@ -1,78 +0,0 @@
import abc
from typing import Sequence
Matrix = Sequence[Sequence[int]]
class HashColorizer(metaclass=abc.ABCMeta):
def hash_to_matrix(self, data: bytes, w: int, h: int) -> Matrix:
"""
Convert a set of bytes to a list of rows of nibbles.
"""
nibbles = []
for b in data:
top = (b & 0xF0) >> 4
bottom = b & 0x0F
nibbles += [top, bottom]
if len(nibbles) != w * h:
raise ValueError(
f"input data length ({len(nibbles)}) must match matrix dimensions ({w}x{h} = {w * h})"
)
cols = []
row = []
for b in nibbles:
row += [b]
if len(row) == w:
cols += [row]
row = []
return cols
@abc.abstractmethod
def colorize(self, matrix: Matrix) -> Matrix:
"""
Colorize a matrix.
"""
def gensvg(self, matrix: Matrix, square_size: int) -> str:
"""
Generate an SVG based on a given matrix.
"""
h = len(matrix)
w = len(matrix[0])
# Start SVG string
svg = f'<svg width="{w * square_size}" height="{h * square_size}" xmlns="http://www.w3.org/2000/svg">\n'
# Generate grid
for r in range(h):
for c in range(w):
x = c * square_size
y = r * square_size
color = matrix[r][c]
svg += f' <rect x="{x}" y="{y}" width="{square_size}" height="{square_size}" fill="{color}" />\n'
# Close SVG string
svg += "</svg>"
return svg
def hash_to_svg(self, hash: bytes, w: int, h: int, square_size: int) -> str:
matrix = self.hash_to_matrix(hash, w, h)
colors = self.colorize(matrix)
return self.gensvg(colors, square_size)
Palette = list
class PaletteColorizer(HashColorizer):
def __init__(self, palette: Palette) -> None:
assert len(palette) == 16, "palette must contain exactly 16 colors"
self.palette = palette
def colorize(self, matrix: Matrix) -> Matrix:
return [[self.palette[v] for v in row] for row in matrix]

45
colorhash/matricizer.py Normal file
View File

@@ -0,0 +1,45 @@
import abc
from typing import Sequence
Matrix = Sequence[Sequence[int]]
class Matricizer(metaclass=abc.ABCMeta):
def __init__(self, w: int, h: int) -> None:
self.w = w
self.h = h
@abc.abstractmethod
def hash_to_matrix(self, data: bytes) -> Matrix:
"""
Convert a hash to a matrix of given width and height.
"""
class NibbleMatricizer(Matricizer):
def hash_to_matrix(self, data: bytes) -> Matrix:
"""
Convert a set of bytes to a list of rows of nibbles.
"""
nibbles = []
for b in data:
top = (b & 0xF0) >> 4
bottom = b & 0x0F
nibbles += [top, bottom]
if len(nibbles) != self.w * self.h:
raise ValueError(
f"input data length ({len(nibbles)}) must match matrix dimensions ({self.w}x{self.h} = {self.w * self.h})"
)
cols = []
row = []
for b in nibbles:
row += [b]
if len(row) == self.w:
cols += [row]
row = []
return cols

24
colorhash/svg.py Normal file
View File

@@ -0,0 +1,24 @@
from .matricizer import Matrix
def gensvg(matrix: Matrix, square_size: int) -> str:
"""
Generate an SVG based on a given matrix.
"""
h = len(matrix)
w = len(matrix[0])
# Start SVG string
svg = f'<svg width="{w * square_size}" height="{h * square_size}" xmlns="http://www.w3.org/2000/svg">\n'
# Generate grid
for r in range(h):
for c in range(w):
x = c * square_size
y = r * square_size
color = matrix[r][c]
svg += f' <rect x="{x}" y="{y}" width="{square_size}" height="{square_size}" fill="{color}" />\n'
# Close SVG string
svg += "</svg>"
return svg