Most object types get their own file now

This is hopefully going to make navigating the source tree easier.
Hopefully.

The only types that don't get their own files are:

* function types (UserFunction, BuiltinFunction, Method), which all live
  in obj/function.rs
* Nil, which lives in obj.rs
* Obj, which lives in obj.rs

Type definitions and init_types now live in obj/ty.rs.

New obj::prelude module for common imports.

Signed-off-by: Alek Ratzloff <alekratz@gmail.com>
This commit is contained in:
2024-09-30 15:15:41 -07:00
parent 724a6b6f99
commit 43183d6553
11 changed files with 1082 additions and 1017 deletions

77
src/obj/bool.rs Normal file
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@@ -0,0 +1,77 @@
use std::fmt::{self, Debug, Display};
use gc::{Finalize, Trace};
use crate::obj::macros::*;
use crate::obj::prelude::*;
use crate::obj::BaseObj;
use crate::vm::Vm;
#[derive(Trace, Finalize)]
pub struct Bool {
base: BaseObj,
bool_value: bool,
}
impl Bool {
pub fn new(bool_value: bool) -> Self {
Self {
bool_value,
base: Default::default(),
}
}
impl_create!(bool_value: bool);
pub fn bool_value(&self) -> bool {
self.bool_value
}
}
impl Display for Bool {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
write!(fmt, "{}", self.bool_value)
}
}
impl Debug for Bool {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
write!(fmt, "{}", self.bool_value)
}
}
impl Object for Bool {
fn is_truthy(&self) -> bool {
self.bool_value
}
fn equals(&self, other: &dyn Object) -> bool {
if let Some(other) = other.as_any().downcast_ref::<Bool>() {
self.bool_value == other.bool_value
} else {
false
}
}
impl_base_obj!(Bool);
}
impl Bool {
impl_do_call!(to_bool);
pub(crate) fn init(_vm: &mut Vm, _state: FunctionState) -> FunctionResult {
// This is a no-op. We don't want the user-exposed `__init__` function to do anything,
// instantiation is done in the `__call__` function.
FunctionResult::ReturnPush(Nil::create())
}
pub(crate) fn to_int(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let bool_value = with_obj_downcast(vm.frame_stack()[0].clone(), Bool::bool_value);
Int::create(bool_value as i64).into()
}
pub(crate) fn to_float(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let bool_value = with_obj_downcast(vm.frame_stack()[0].clone(), Bool::bool_value);
Float::create(bool_value as i64 as f64).into()
}
}

162
src/obj/float.rs Normal file
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@@ -0,0 +1,162 @@
use std::fmt::{self, Debug, Display};
use gc::{Finalize, Trace};
use crate::obj::macros::*;
use crate::obj::prelude::*;
use crate::obj::BaseObj;
use crate::vm::Vm;
#[derive(Trace, Finalize)]
pub struct Float {
base: BaseObj,
float_value: f64,
}
impl Float {
pub fn new(float_value: f64) -> Self {
Self {
float_value,
base: Default::default(),
}
}
impl_create!(float_value: f64);
pub fn float_value(&self) -> f64 {
self.float_value
}
}
impl Debug for Float {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
// we want to force the .0 if it's a whole number
if self.float_value == self.float_value.floor() {
write!(fmt, "{}.0", self.float_value)
} else {
write!(fmt, "{}", self.float_value)
}
}
}
impl Display for Float {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
Debug::fmt(self, fmt)
}
}
impl Object for Float {
fn is_truthy(&self) -> bool {
self.float_value != 0.0
}
fn equals(&self, other: &dyn Object) -> bool {
if let Some(other) = other.as_any().downcast_ref::<Float>() {
self.float_value == other.float_value
} else if let Some(other) = other.as_any().downcast_ref::<Int>() {
self.float_value == other.int_value as f64
} else {
false
}
}
impl_base_obj!(Float);
}
////////////////////////////////////////////////////////////////////////////////
// Float implementations
////////////////////////////////////////////////////////////////////////////////
macro_rules! float_bin_op_math {
($function:ident, $op:tt) => {
pub(crate) fn $function(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let lhs = vm.frame_stack()[0].clone();
let rhs = vm.frame_stack()[1].clone();
let lhs_value = with_obj_downcast(lhs, Float::float_value);
let result = if let Some(int_inst) = rhs.borrow().as_any().downcast_ref::<Int>() {
Float::create(lhs_value $op int_inst.int_value() as f64)
} else if let Some(float_inst) = rhs.borrow().as_any().downcast_ref::<Float>() {
Float::create(lhs_value $op float_inst.float_value())
} else {
// TODO Int arithmetic operator - throw an exception when RHS is not Int, Float
// BLOCKED-ON: exceptions
todo!(
concat!("cannot use '", stringify!($op), "' operator with Float and {}"),
rhs.borrow().ty_name()
)
};
result.into()
}
}
}
macro_rules! float_bin_op_logical {
($function:ident, $op:tt) => {
pub(crate) fn $function(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let lhs = vm.frame_stack()[0].clone();
let rhs = vm.frame_stack()[1].clone();
let lhs_value = with_obj_downcast(lhs, Float::float_value);
let result = if let Some(int_inst) = rhs.borrow().as_any().downcast_ref::<Int>() {
Bool::create(lhs_value $op int_inst.int_value() as f64)
} else if let Some(float_inst) = rhs.borrow().as_any().downcast_ref::<Float>() {
Bool::create(lhs_value $op float_inst.float_value())
} else {
// TODO Int logical operator - throw an exception when RHS is not Int, Float
// BLOCKED-ON: exceptions
todo!(
concat!("cannot use '", stringify!($op), "' operator with Float and {}"),
rhs.borrow().ty_name()
)
};
result.into()
}
}
}
impl Float {
impl_do_call!(to_float);
pub(crate) fn init(_vm: &mut Vm, _state: FunctionState) -> FunctionResult {
// This is a no-op. We don't want the user-exposed `__init__` function to do anything,
// instantiation is done in the `__call__` function.
FunctionResult::ReturnPush(Nil::create())
}
pub(crate) fn to_int(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let float_value = with_obj_downcast(vm.frame_stack()[0].clone(), Float::float_value);
Int::create(float_value as i64).into()
}
pub(crate) fn to_float(_vm: &mut Vm, _state: FunctionState) -> FunctionResult {
FunctionResult::Return
}
float_bin_op_math!(add, +);
float_bin_op_math!(sub, -);
float_bin_op_math!(mul, *);
float_bin_op_math!(div, /);
// __eq__ will use the default .equals implementation
//int_bin_op_logical!(eq, ==);
// __ne__ will call __eq__ and negate it
float_bin_op_logical!(gt, >);
float_bin_op_logical!(ge, >=);
float_bin_op_logical!(lt, <);
float_bin_op_logical!(le, <=);
pub(crate) fn pos(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let lhs = vm.frame_stack()[0].clone();
let value = with_obj_downcast(lhs, Float::float_value);
Float::create(value.abs()).into()
}
pub(crate) fn neg(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let lhs = vm.frame_stack()[0].clone();
let value = with_obj_downcast(lhs, Float::float_value);
Float::create(-value).into()
}
}

186
src/obj/int.rs Normal file
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@@ -0,0 +1,186 @@
use std::fmt::{self, Debug, Display};
use gc::{Finalize, Trace};
use crate::obj::macros::*;
use crate::obj::prelude::*;
use crate::obj::BaseObj;
use crate::vm::Vm;
#[derive(Trace, Finalize)]
pub struct Int {
base: BaseObj,
pub(crate) int_value: i64,
}
impl Int {
pub fn new(int_value: i64) -> Self {
Self {
int_value,
base: Default::default(),
}
}
impl_create!(int_value: i64);
pub fn int_value(&self) -> i64 {
self.int_value
}
}
impl Display for Int {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
write!(fmt, "{}", self.int_value)
}
}
impl Debug for Int {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
write!(fmt, "{}", self.int_value)
}
}
impl Object for Int {
fn is_truthy(&self) -> bool {
self.int_value != 0
}
fn equals(&self, other: &dyn Object) -> bool {
if let Some(other) = other.as_any().downcast_ref::<Int>() {
self.int_value == other.int_value
} else if let Some(other) = other.as_any().downcast_ref::<Float>() {
self.int_value as f64 == other.float_value()
} else {
false
}
}
impl_base_obj!(Int);
}
////////////////////////////////////////////////////////////////////////////////
// Int implementations
////////////////////////////////////////////////////////////////////////////////
macro_rules! int_bin_op_math {
($function:ident, $op:tt) => {
pub(crate) fn $function(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let lhs = vm.frame_stack()[0].clone();
let rhs = vm.frame_stack()[1].clone();
let lhs_value = with_obj_downcast(lhs, Int::int_value);
let result = if let Some(int_inst) = rhs.borrow().as_any().downcast_ref::<Int>() {
Int::create(lhs_value $op int_inst.int_value())
} else if let Some(float_inst) = rhs.borrow().as_any().downcast_ref::<Float>() {
Float::create(lhs_value as f64 $op float_inst.float_value())
} else {
// TODO Int arithmetic operator - throw an exception when RHS is not Int, Float
// BLOCKED-ON: exceptions
todo!(
concat!("cannot use '", stringify!($op), "' operator with Int and {}"),
rhs.borrow().ty_name()
)
};
result.into()
}
}
}
macro_rules! int_bin_op_logical {
($function:ident, $op:tt) => {
pub(crate) fn $function(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let lhs = vm.frame_stack()[0].clone();
let rhs = vm.frame_stack()[1].clone();
let lhs_value = with_obj_downcast(lhs, Int::int_value);
let result = if let Some(int_inst) = rhs.borrow().as_any().downcast_ref::<Int>() {
Bool::create(lhs_value $op int_inst.int_value())
} else if let Some(float_inst) = rhs.borrow().as_any().downcast_ref::<Float>() {
Bool::create((lhs_value as f64) $op float_inst.float_value())
} else {
// TODO Int logical operator - throw an exception when RHS is not Int, Float
// BLOCKED-ON: exceptions
todo!(
concat!("cannot use '", stringify!($op), "' operator with Int and {}"),
rhs.borrow().ty_name()
)
};
result.into()
}
}
}
impl Int {
pub(crate) fn to_int(_vm: &mut Vm, _state: FunctionState) -> FunctionResult {
FunctionResult::Return
}
pub(crate) fn to_float(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let int_value = with_obj_downcast(vm.frame_stack()[0].clone(), Int::int_value);
Float::create(int_value as f64).into()
}
impl_do_call!(to_int);
pub(crate) fn init(_vm: &mut Vm, _state: FunctionState) -> FunctionResult {
// This is a no-op. We don't want the user-exposed `__init__` function to do anything,
// instantiation is done in the `__call__` function.
FunctionResult::ReturnPush(Nil::create())
}
int_bin_op_math!(add, +);
int_bin_op_math!(sub, -);
pub(crate) fn mul(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
// can't bin_op_math this one because it needs the string case
let lhs = vm.frame_stack()[0].clone();
let rhs = vm.frame_stack()[1].clone();
let lhs_value = with_obj_downcast(lhs, Int::int_value);
let result = if let Some(int_inst) = rhs.borrow().as_any().downcast_ref::<Int>() {
Int::create(lhs_value * int_inst.int_value())
} else if let Some(float_inst) = rhs.borrow().as_any().downcast_ref::<Float>() {
Float::create(lhs_value as f64 * float_inst.float_value())
} else if let Some(str_inst) = rhs.borrow().as_any().downcast_ref::<Str>() {
// TODO Int::mul - maybe convert this to just call Str.mul with arguments reversed?
// Just so we have the same logic here
Str::create(str_inst.str_value().repeat(lhs_value as usize))
} else {
// TODO Int::mul - throw an exception when RHS is not Int, Float, Str
// BLOCKED-ON: exceptions
todo!(
"cannot use '*' operator with Int and {}",
rhs.borrow().ty_name()
)
};
result.into()
}
// TODO Int::div - handle divide by zero
// BLOCKED-ON: exceptions
// NOTE - we will probably need to get rid of the macro here to handle that :(
int_bin_op_math!(div, /);
// __eq__ will use the default .equals implementation
//int_bin_op_logical!(eq, ==);
// __ne__ will call __eq__ and negate it
int_bin_op_logical!(gt, >);
int_bin_op_logical!(ge, >=);
int_bin_op_logical!(lt, <);
int_bin_op_logical!(le, <=);
pub(crate) fn pos(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let lhs = vm.frame_stack()[0].clone();
let value = with_obj_downcast(lhs, Int::int_value);
Int::create(value.abs()).into()
}
pub(crate) fn neg(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let lhs = vm.frame_stack()[0].clone();
let value = with_obj_downcast(lhs, Int::int_value);
Int::create(-value).into()
}
}

View File

@@ -38,13 +38,54 @@ macro_rules! impl_base_obj {
macro_rules! impl_create {
($($arg:ident : $ty:ty),* $(,)?) => {
// TODO - obj::macros::impl_create - remove this #[allow(dead_code)] designator
#[allow(dead_code)]
pub fn create($($arg : $ty ),*) -> $crate::obj::ObjP {
let ptr = make_ptr(Self::new($($arg),*));
let ptr = $crate::obj::make_ptr(Self::new($($arg),*));
ptr.borrow_mut().instantiate();
ptr
}
}
}
macro_rules! impl_do_call {
($name:ident) => {
pub(crate) fn do_call(
vm: &mut $crate::vm::Vm,
state: $crate::obj::function::FunctionState,
) -> $crate::obj::function::FunctionResult {
match state {
$crate::obj::function::FunctionState::Begin => {
// get the top item off the stack and call to_float on it
let arg = vm.peek();
let method = if let Some(method) =
arg.borrow().get_vtable_attr(arg.clone(), stringify!($name))
{
method
} else {
// TODO builtins::do_call - throw exception when target doesn't have a
// to_$name method
// BLOCKED-ON: exceptions
todo!(
concat!("{} does not have a ", stringify!($name), " method"),
arg.borrow().ty_name()
);
};
vm.push(method.clone());
method.borrow().call(vm, 0);
// resume execution
$crate::obj::function::FunctionResult::Yield(0)
}
$crate::obj::function::FunctionState::Resume(0) => {
$crate::obj::function::FunctionResult::Return
}
_ => unreachable!(),
}
}
};
}
pub(crate) use impl_base_obj;
pub(crate) use impl_create;
pub(crate) use impl_do_call;

144
src/obj/str.rs Normal file
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use std::fmt::{self, Debug, Display};
use std::rc::Rc;
use gc::{Finalize, Trace};
use crate::obj::macros::*;
use crate::obj::prelude::*;
use crate::obj::BaseObj;
use crate::vm::Vm;
#[derive(Trace, Finalize)]
pub struct Str {
base: BaseObj,
#[unsafe_ignore_trace]
str_value: Rc<String>,
}
impl Str {
pub fn new(str_value: impl ToString) -> Self {
Self {
base: Default::default(),
str_value: Rc::new(str_value.to_string()),
}
}
impl_create!(str_value: impl ToString);
pub fn str_value(&self) -> &Rc<String> {
&self.str_value
}
}
impl Display for Str {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
write!(fmt, "{}", self.str_value)
}
}
impl Debug for Str {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
write!(fmt, "'{}'", self.str_value.as_str().escape_default())
}
}
impl Object for Str {
fn is_truthy(&self) -> bool {
!self.str_value.is_empty()
}
fn equals(&self, other: &dyn Object) -> bool {
if let Some(other) = other.as_any().downcast_ref::<Str>() {
self.str_value == other.str_value
} else {
false
}
}
impl_base_obj!(Str);
}
////////////////////////////////////////////////////////////////////////////////
// Builtin implementations
////////////////////////////////////////////////////////////////////////////////
impl Str {
impl_do_call!(to_str);
pub(crate) fn init(_vm: &mut Vm, _state: FunctionState) -> FunctionResult {
// This is a no-op. We don't want the user-exposed `__init__` function to do anything,
// instantiation is done in the `__call__` function.
FunctionResult::ReturnPush(Nil::create())
}
pub(crate) fn to_str(_vm: &mut Vm, _state: FunctionState) -> FunctionResult {
// top item of the stack should just be ourselves, so return immediately
FunctionResult::Return
}
pub(crate) fn to_int(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let parsed: Result<i64, _> =
with_obj_downcast(vm.frame_stack()[0].clone(), |str_inst: &Str| {
str_inst.str_value().parse()
});
match parsed {
Ok(int) => Int::create(int).into(),
// TODO Str::to_int - throw an exception when we fail to parse an integer
// BLOCKED-ON - exceptions
Err(e) => todo!("error parsing string to an integer: {}", e),
}
}
pub(crate) fn to_float(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let parsed: Result<f64, _> =
with_obj_downcast(vm.frame_stack()[0].clone(), |str_inst: &Str| {
str_inst.str_value().parse()
});
match parsed {
Ok(float) => Float::create(float).into(),
// TODO Str::to_int - throw an exception when we fail to parse an integer
// BLOCKED-ON - exceptions
Err(e) => todo!("error parsing string to a float: {}", e),
}
}
pub(crate) fn len(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let len = with_obj_downcast(vm.frame_stack()[0].clone(), |str_inst: &Str| {
str_inst.str_value().len() as i64
});
Int::create(len).into()
}
pub(crate) fn add(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let lhs = vm.frame_stack()[0].clone();
let rhs = vm.frame_stack()[1].clone();
if !obj_is_inst::<Str>(&rhs) {
// TODO Str::add - throw an exception when the RHS is not a string
// BLOCKED-ON: exceptions
todo!(
"can only concatenate Str, got {} instead",
rhs.borrow().ty_name()
)
}
let new = format!("{}{}", lhs.borrow(), rhs.borrow());
Str::create(new).into()
}
pub(crate) fn mul(vm: &mut Vm, _state: FunctionState) -> FunctionResult {
let lhs = vm.frame_stack()[0].clone();
let rhs = vm.frame_stack()[1].clone();
let repeat_count = if let Some(int_inst) = rhs.borrow().as_any().downcast_ref::<Int>() {
int_inst.int_value()
} else {
// TODO Str::mul - throw an exception when the RHS is not an int
// BLOCKED-ON: exceptions
todo!(
"can only repeat Str with Int, got {} instead",
rhs.borrow().ty_name()
)
};
let repeat_count = repeat_count.max(0) as usize;
let new = format!("{}", lhs.borrow()).repeat(repeat_count);
Str::create(new).into()
}
}

270
src/obj/ty.rs Normal file
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@@ -0,0 +1,270 @@
use std::collections::HashMap;
use std::fmt::{self, Debug, Display};
use std::rc::Rc;
use gc::{Finalize, Trace};
use crate::obj::macros::*;
use crate::obj::prelude::*;
use crate::obj::{BaseObj, BUILTINS};
use crate::vm::{Argc, Vm};
#[derive(Trace, Finalize)]
pub struct Ty {
base: BaseObj,
#[unsafe_ignore_trace]
name: Rc<String>,
vtable: HashMap<String, ObjP>,
}
impl Ty {
pub fn new(name: impl ToString) -> Self {
Self {
name: Rc::new(name.to_string()),
base: Default::default(),
vtable: Default::default(),
}
}
pub fn name(&self) -> &Rc<String> {
&self.name
}
pub fn vtable(&self) -> &HashMap<String, ObjP> {
&self.vtable
}
impl_create!(name: impl ToString);
}
impl Debug for Ty {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
write!(
fmt,
"<Ty {} at {:#x}>",
self.name,
(self as *const _ as usize)
)
}
}
impl Display for Ty {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
Debug::fmt(self, fmt)
}
}
impl Object for Ty {
fn equals(&self, other: &dyn Object) -> bool {
if let Some(other) = other.as_any().downcast_ref::<Ty>() {
// TODO Ty::equals : something more robust than this
// Tys should hold equality if they have the same name
// the problem is that Ty.get_attr("__ty__") is going to return itself, so we have
// to go through attributes to specially exclude to the __ty__ attribute if it points
// to ourself.
// How do we detect that it's pointing to ourself? I suppose pointers are the way
self.name == other.name
} else {
false
}
}
fn call(&self, vm: &mut Vm, argc: Argc) {
// TODO Object::call - need to handle "this object cannot be called" errors
// BLOCKED-ON: exceptions
// I don't think there's any way we could call this *without* it being a method.
// If you do e.g. `Int.__call__`, Int is an object, so it should be doing `__call__` as a
// vtable value.
if cfg!(debug_assertions) {
let index = vm.stack().len() - 1 - argc as usize;
let this = vm.stack()[index].clone();
assert!(
std::ptr::addr_eq(&*this.borrow(), self),
"calling {}.__call__ on type that is not ourselves",
self.ty_name()
);
}
let function = self
.vtable
.get("__call__")
.expect("Why does a type not have a __call__ member?");
function.borrow().call(vm, argc);
}
fn arity(&self) -> Option<Argc> {
// HACK XXX NOTE Ty __call__ arity :
// We need to tread carefully here. Normally, `__call__` would be wrapped as a method.
// However, we have to get the `__call__` member directly from the vtable.
// We are subtracting 1 from the arity, because whenever it *does* become a method, the
// arity will match when we call `Ty` directly.
self.vtable
.get("__call__")
.and_then(|function| function.borrow().arity())
.map(|n| n - 1)
}
impl_base_obj!(Ty);
}
pub fn init_types() {
#![allow(non_snake_case)]
macro_rules! types {
(
base_type: $base_type:ident,
$(
$name:ident {
$( $vtable_name:ident => $vtable_value:expr ),* $(,)?
}
),* $(,)?
) => {{
$(
let $name = make_ptr(Ty::new(stringify!($name)));
BUILTINS.with_borrow_mut(|builtins| builtins.insert(stringify!($name).to_string(), $name.clone()));
)*
// We have to instantiate these objects all by hand. This is because the `instantiate`
// function does some stuff that may accidentally cause infinite recursion while we are
// setting up these fundamental types.
$({
let base_type = $base_type.clone();
$name.borrow_mut().set_attr("__ty__", base_type);
with_obj_downcast_mut($name.clone(), |ty: &mut Ty| { ty.base.is_instantiated = true; });
})*
$({
$(
let vtable_name = stringify!($vtable_name);
let vtable_value = $vtable_value;
with_obj_downcast_mut($name.clone(), |ty: &mut Ty| {
ty.vtable.insert(vtable_name.to_string(), vtable_value);
});
)*
})*
}};
}
types! {
// base type
base_type: Ty,
// type definitions
Ty {
// Conversion methods
to_str => BuiltinFunction::create("to_str", BaseObj::to_str, 1),
to_repr => BuiltinFunction::create("to_repr", BaseObj::to_repr, 1),
to_bool => BuiltinFunction::create("to_bool", BaseObj::to_bool, 1),
to_int => BuiltinFunction::create("to_int", BaseObj::not_implemented_un, 1),
to_float => BuiltinFunction::create("to_float", BaseObj::not_implemented_un, 1),
len => BuiltinFunction::create("len", BaseObj::not_implemented_un, 1),
// Constructor
// TODO Ty::do_call, Ty::init - implement these methods
__call__ => BuiltinFunction::create("__call__", BaseObj::not_implemented_un, 1),
__init__ => BuiltinFunction::create("__init__", BaseObj::not_implemented_un, 1),
// Operators
__add__ => BuiltinFunction::create("__add__", BaseObj::not_implemented_bin, 2),
__sub__ => BuiltinFunction::create("__sub__", BaseObj::not_implemented_bin, 2),
__mul__ => BuiltinFunction::create("__mul__", BaseObj::not_implemented_bin, 2),
__div__ => BuiltinFunction::create("__div__", BaseObj::not_implemented_bin, 2),
__and__ => BuiltinFunction::create("__and__", BaseObj::and, 2),
__or__ => BuiltinFunction::create("__or__", BaseObj::or, 2),
__ne__ => BuiltinFunction::create("__ne__", BaseObj::ne, 2),
__eq__ => BuiltinFunction::create("__eq__", BaseObj::eq, 2),
__gt__ => BuiltinFunction::create("__gt__", BaseObj::not_implemented_bin, 2),
__ge__ => BuiltinFunction::create("__ge__", BaseObj::not_implemented_bin, 2),
__lt__ => BuiltinFunction::create("__lt__", BaseObj::not_implemented_bin, 2),
__le__ => BuiltinFunction::create("__le__", BaseObj::not_implemented_bin, 2),
__pos__ => BuiltinFunction::create("__pos__", BaseObj::not_implemented_un, 1),
__neg__ => BuiltinFunction::create("__neg__", BaseObj::not_implemented_un, 1),
__not__ => BuiltinFunction::create("__not__", BaseObj::not, 1),
},
Obj {
//__call__ => BuiltinFunction::create("__call__",
},
Str {
// Conversion methods
to_str => BuiltinFunction::create("to_str", Str::to_str, 1),
to_int => BuiltinFunction::create("to_int", Str::to_int, 1),
to_float => BuiltinFunction::create("to_float", Str::to_float, 1),
len => BuiltinFunction::create("len", Str::len, 1),
// Constructor
__call__ => BuiltinFunction::create("__call__", Str::do_call, 2),
__init__ => BuiltinFunction::create("__init__", Str::init, 2),
// Operators
__add__ => BuiltinFunction::create("__add__", Str::add, 2),
__mul__ => BuiltinFunction::create("__mul__", Str::mul, 2),
// .lower, .upper, .slice, etc
},
Int {
// Conversion methods
to_int => BuiltinFunction::create("to_int", Int::to_int, 1),
to_float => BuiltinFunction::create("to_float", Int::to_float, 1),
// Constructor
__call__ => BuiltinFunction::create("__call__", Int::do_call, 2),
__init__ => BuiltinFunction::create("__init__", Int::init, 2),
// Operators
__add__ => BuiltinFunction::create("__add__", Int::add, 2),
__sub__ => BuiltinFunction::create("__sub__", Int::sub, 2),
__mul__ => BuiltinFunction::create("__mul__", Int::mul, 2),
__div__ => BuiltinFunction::create("__div__", Int::div, 2),
//__eq__ => BuiltinFunction::create("__eq__", Int::eq, 2),
__gt__ => BuiltinFunction::create("__gt__", Int::gt, 2),
__ge__ => BuiltinFunction::create("__ge__", Int::ge, 2),
__lt__ => BuiltinFunction::create("__lt__", Int::lt, 2),
__le__ => BuiltinFunction::create("__le__", Int::le, 2),
__pos__ => BuiltinFunction::create("__pos__", Int::pos, 1),
__neg__ => BuiltinFunction::create("__neg__", Int::neg, 1),
},
Float {
// Conversion methods
to_int => BuiltinFunction::create("to_int", Float::to_int, 1),
to_float => BuiltinFunction::create("to_float", Float::to_float, 1),
// Constructor
__call__ => BuiltinFunction::create("__call__", Float::do_call, 2),
__init__ => BuiltinFunction::create("__init__", Float::init, 2),
// Operators
__add__ => BuiltinFunction::create("__add__", Float::add, 2),
__sub__ => BuiltinFunction::create("__sub__", Float::sub, 2),
__mul__ => BuiltinFunction::create("__mul__", Float::mul, 2),
__div__ => BuiltinFunction::create("__div__", Float::div, 2),
__gt__ => BuiltinFunction::create("__gt__", Float::gt, 2),
__ge__ => BuiltinFunction::create("__ge__", Float::ge, 2),
__lt__ => BuiltinFunction::create("__lt__", Float::lt, 2),
__le__ => BuiltinFunction::create("__le__", Float::le, 2),
__pos__ => BuiltinFunction::create("__pos__", Float::pos, 1),
__neg__ => BuiltinFunction::create("__neg__", Float::neg, 1),
},
Bool {
// Conversion methods
to_int => BuiltinFunction::create("to_int", Bool::to_int, 1),
to_float => BuiltinFunction::create("to_float", Bool::to_float, 1),
// Constructor
__call__ => BuiltinFunction::create("__call__", Bool::do_call, 2),
__init__ => BuiltinFunction::create("__init__", Bool::init, 2),
// Operators
},
Nil {
// Conversion methods
// Constructor
__call__ => BuiltinFunction::create("__call__", Nil::do_call, 1),
__init__ => BuiltinFunction::create("__init__", Nil::init, 1),
// Operators
},
BuiltinFunction { },
UserFunction { },
Method { },
}
}