Files
not-python-rust/src/main.rs
Alek Ratzloff 8b931e9d12 Revamp object system, start using gc crate
Wow, what a ride. I think everything should be working now. In short:

* Objects use the `gc` crate, which as a `Gc` garbage-collected pointer
  type. I may choose to implement my own in contiguous memory in the
  future. We will see.
* The type system is no longer global. This is a bit of a burden,
  because now, whenever you want to create a new object, you need to
  pass its type object into the `Obj::instantiate` method, as well as
  its `::create` static method.
* This burden is somewhat alleviated by the `ObjFactory` trait, which
  helps create new objects as long as you have access to a `builtins`
  hashmap. So something that would normally look like this:

    fn init_builtins(builtins: &mut HashMap<String, ObjP>) {
        let print_builtin = upcast_obj(BuiltinFunctionInst::create(
            ObjP::clone(&builtins.get("BuiltinFunction").unwrap()),
            "print",
            print,
            1
        );
        builtins.insert("print".to_string(), print_builtin)
        // other builtins inserted here...
    }

  now looks like this:

    fn init_builtins(builtins: &mut HashMap<String, ObjP>) {
        let print_builtin = builtins.create_builtin_function("print", print, 1);
        builtins.insert("print".to_string(), print_builtin);
    }

(turns out, if all you need is a HashMap<String, ObjP>, you can
implement ObjFactory for HashMap<String, ObjP> itself(!))

Overall, I'm happier with this design, and I think this is what is going
to get merged. It's a little weird to be querying type names that are
used in the language itself to get those type objects, but whatever
works, I guess.

Next up is vtables.

Signed-off-by: Alek Ratzloff <alekratz@gmail.com>
2024-09-23 18:12:32 -07:00

75 lines
1.7 KiB
Rust

// trait_upcasting - https://github.com/rust-lang/rust/issues/65991
// stabilization in progress
#![feature(trait_upcasting)]
#![feature(coerce_unsized)]
mod ast;
mod builtins;
mod compiler;
mod disassemble;
mod obj;
mod parser;
mod token;
mod vm;
use std::collections::HashMap;
use std::fmt;
use std::fs::File;
use std::io::prelude::*;
use std::path::PathBuf;
use clap::Parser as ClapParser;
use thiserror::Error;
#[derive(ClapParser, Debug)]
#[command(version, about, long_about = None)]
struct Args {
#[arg(short, long, help = "Dump program disassembly and exit")]
disassemble: bool,
#[arg(help = "The path of the file to run")]
path: PathBuf,
}
#[derive(Debug, Error)]
struct ProgramError(String);
impl fmt::Display for ProgramError {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
write!(fmt, "{}", self.0)
}
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
let args = Args::parse();
let mut file = File::open(&args.path)?;
let mut contents = String::new();
file.read_to_string(&mut contents)?;
let mut parser = parser::Parser::new(contents, &args.path)?;
let ast = parser.parse_all()?;
if parser.was_error() {
return Err(ProgramError("error occurred, exiting".to_string()).into());
}
// initialize type system
let mut builtins = HashMap::new();
obj::init_types(&mut builtins);
crate::builtins::init_builtins(&mut builtins);
// compile
let (chunk, constants, globals) = compiler::Compiler::new(&builtins).compile(&ast)?;
if args.disassemble {
disassemble::disassemble(&chunk, &constants, &globals);
return Ok(());
}
// run
let mut vm = vm::Vm::new(chunk.into(), constants, globals, builtins);
vm.run();
Ok(())
}