Files
not-python/src/compile/mod.rs

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Rust
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pub mod basic_block;
pub mod error;
mod locals;
pub mod thunk;
use crate::{syn::ast::Body, obj::prelude::*, vm::{consts::*, package::Package}};
use std::collections::HashMap;
#[derive(Default)]
pub struct Compile {
const_data: ConstData,
globals: Locals,
scope: Vec<Locals>,
names: Vec<Sym>,
next_local: Name,
}
impl Compile {
/// Creates a new compiler using the given text.
pub fn new() -> Self {
Default::default()
}
/// Compiles the given AST body.
pub fn compile(mut self, body: &Body) -> error::Result<Package> {
let main = thunk::CompileBody::new(&mut self)
.compile(body)?
.flatten()
.to_vec();
Ok(Package::new(self.names, self.const_data.const_pool, main))
}
/// Gets the constant data that is interned in this compile session.
pub fn const_data(&self) -> &ConstData {
&self.const_data
}
/// Mutably gets the constant data that is interned in this compile session.
pub fn const_data_mut(&mut self) -> &mut ConstData {
&mut self.const_data
}
/// Gets or inserts a static int reference.
pub fn const_int(&mut self, int: i64) -> (ConstHandle, IntRef) {
self.const_data_mut().const_int(int)
}
/// Gets or inserts a static string reference.
pub fn const_str(&mut self, s: impl AsRef<str>) -> (ConstHandle, StrRef) {
self.const_data_mut().const_str(s)
}
/// Inserts a constant object without deduplication.
pub fn push_const(&mut self, obj: ObjRef) -> (ConstHandle, ObjRef) {
self.const_data_mut().push(obj)
}
/// Looks up a variable name.
pub fn lookup_scope(&mut self, sym: Sym) -> Option<Name> {
self.scope
.iter()
.rev()
.filter_map(|locals| locals.get(&sym))
.next()
.or_else(|| self.globals.get(&sym))
.copied()
}
/// Looks up a variable name, or creates a global name if it doesn't exist.
pub fn lookup_scope_or_create_global(&mut self, sym: Sym) -> Name {
if let Some(local) = self.lookup_scope(sym) {
local
} else {
self.create_global(sym)
}
}
/// Creates a new local variable if it does not exist in the current local scope.
pub(crate) fn create_local(&mut self, sym: Sym) -> Name {
let locals = self.scope.last_mut().expect("scope");
if let Some(local) = locals.get(&sym) {
*local
} else {
// wish I could use mem::replace here, oh well
let local = self.next_local;
self.next_local = self.next_local.next();
locals.insert(sym, local);
self.names.push(sym);
assert_eq!(self.names.len(), self.next_local.index());
local
}
}
/// Creates a new global variable if it does not exist in the current global scope.
pub fn create_global(&mut self, sym: Sym) -> Name {
if let Some(global) = self.globals.get(&sym) {
*global
} else {
let global = self.next_local;
self.next_local = self.next_local.next();
self.globals.insert(sym, global);
self.names.push(sym);
assert_eq!(self.names.len(), self.next_local.index());
global
}
}
/// Pushes an empty scope layer of local variables.
pub(crate) fn push_scope_layer(&mut self) {
self.scope.push(Default::default());
}
/// Pops a scope layer of local variables, if any are available.
pub(crate) fn pop_scope_layer(&mut self) -> Option<Locals> {
self.scope.pop()
}
/// Collects local variables for the given AST body non-recursively.
pub(crate) fn collect_locals(&mut self, body: &Body) {
locals::CollectLocals::new(self).collect(body);
}
}
/// Constant data pool used for building the const pool.
///
/// This distinguishes between the different types while building a const pool to avoid duplicates.
#[derive(Debug, Default)]
pub struct ConstData {
ints: HashMap<i64, (ConstHandle, IntRef)>,
strs: HashMap<String, (ConstHandle, StrRef)>,
const_pool: ConstPool,
}
impl ConstData {
/// Gets or inserts a static int reference.
pub fn const_int(&mut self, int: i64) -> (ConstHandle, IntRef) {
if let Some(pair) = self.ints.get(&int) {
pair.clone()
} else {
let obj = Int::new_obj(int);
let (hdl, _) = self.push(obj.clone());
self.ints.insert(int, (hdl, obj.clone()));
(hdl, obj)
}
}
/// Gets or inserts a static string reference.
pub fn const_str(&mut self, s: impl AsRef<str>) -> (ConstHandle, StrRef) {
let s = s.as_ref();
if let Some(pair) = self.strs.get(s) {
pair.clone()
} else {
let obj = Str::new_obj(s.to_string());
let (hdl, _) = self.push(obj.clone());
self.strs.insert(s.to_string(), (hdl, obj.clone()));
(hdl, obj)
}
}
/// Inserts a user-defined function constant object.
///
/// This function provides no de-duplication. Use `const_str` or `const_int` for objects that
/// may be repeated.
pub fn push(&mut self, obj: ObjRef) -> (ConstHandle, ObjRef) {
let hdl = self.const_pool.push(obj.clone());
(hdl, obj)
}
}