Add local variable collection to compilation
* Upon entering a new body, the local scope variables are collected. * VM instruction PushLocal now uses a `Local` value instead of a `Sym` value * Compilation of a new AST body will implicitly create a new scope Signed-off-by: Alek Ratzloff <alekratz@gmail.com>
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@@ -50,7 +50,3 @@ impl Visit for CollectLocals<'_, '_> {
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fn visit_access_expr(&mut self, expr: &AccessExpr) -> Self::Out { DefaultAccept::default_accept(expr, self); }
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fn visit_atom(&mut self, atom: &Atom) -> Self::Out { DefaultAccept::default_accept(atom, self); }
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}
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pub fn collect_locals(compile: &mut Compile, body: &Body) {
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CollectLocals::new(compile).collect(body);
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}
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@@ -3,7 +3,7 @@ pub mod error;
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mod locals;
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pub mod thunk;
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use crate::{obj::prelude::*, vm::consts::*};
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use crate::{syn::ast::Body, obj::prelude::*, vm::consts::*};
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use std::collections::{BTreeMap, HashMap};
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pub struct Compile<'t> {
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@@ -96,6 +96,11 @@ impl<'t> Compile<'t> {
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pub fn pop_scope_layer(&mut self) -> Option<BTreeMap<Sym, Local>> {
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self.locals.pop()
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}
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/// Collects local variables for the given AST body non-recursively.
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pub fn collect_locals(&mut self, body: &Body) {
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locals::CollectLocals::new(self).collect(body);
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}
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}
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#[derive(Debug, Default)]
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@@ -213,7 +213,10 @@ impl<'c, 't> CompileBody<'c, 't> {
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}
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pub fn compile(&mut self, body: &'c Body) -> Result<Thunk> {
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self.visit_body(body)
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self.compile.push_scope_layer();
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let thunk = self.visit_body(body)?;
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self.compile.pop_scope_layer();
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Ok(thunk)
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}
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}
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@@ -228,6 +231,7 @@ impl Visit for CompileBody<'_, '_> {
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type Out = Result<Thunk>;
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fn visit_body(&mut self, body: &Body) -> Self::Out {
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self.compile.collect_locals(body);
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let mut thunk = Thunk::Nop;
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for stmt in body.body.iter() {
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@@ -342,14 +346,10 @@ impl Visit for CompileBody<'_, '_> {
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fn visit_atom(&mut self, atom: &Atom) -> Self::Out {
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let thunk = match atom {
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Atom::Ident(ident) => {
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// TODO : set up lexical name stack
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// - think about how lexical names in function defs need to be captured, so no
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// references get prematurely GC'd
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// - Python uses LOAD_CLOSURE and CREATE_FUNCTION ops, but is this necessary if we
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// know the names being closed over at runtime? Hm.
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let sym = global_sym(ident.to_string());
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let local = self.compile.lookup_scope(sym).unwrap();
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// get local
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Inst::PushLocal(global_sym(ident.to_string())).into()
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Inst::PushLocal(local).into()
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}
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Atom::Sym(sym) => {
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// push symbol
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@@ -9,7 +9,7 @@ pub enum Inst {
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PushConst(ConstHandle),
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/// Looks up and pushes a local value.
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PushLocal(Sym),
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PushLocal(Local),
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/// Pop a value from the stack, possibly into a local symbol.
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Pop(Option<Sym>),
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