Rename "Local" to "Name" when referring to variables during compilation
* Variables were previously named "Local"s because they described a local variable - however, this is kind of a misnomer because it handles globals as well. This has been changed pretty much everywhere when appropriate (hopefully). * Renamed obj/names.rs to obj/reserved.rs, freeing up the "names" module for the new Names handle * Renamed obj/locals.rs to obj/names.rs, see above Signed-off-by: Alek Ratzloff <alekratz@gmail.com>
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@@ -10,10 +10,10 @@ pub enum Inst {
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PushConst(ConstHandle),
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/// Looks up and pushes a local value.
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PushLocal(Local),
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LoadName(Name),
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/// Pop a value from the stack, possibly into a local symbol.
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Pop(Option<Local>),
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Pop(Option<Name>),
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/// Pops a symbol value and an object reference.
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///
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@@ -119,7 +119,7 @@ impl Inst {
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match self {
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Inst::PushSym(_) => "PUSH_SYM",
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Inst::PushConst(_) => "PUSH_CONST",
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Inst::PushLocal(_) => "PUSH_LOCAL",
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Inst::LoadName(_) => "LOAD_NAME",
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Inst::Pop(_) => "POP",
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Inst::GetAttr(_) => "GET_ATTR",
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Inst::SetAttr(_) => "SET_ATTR",
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@@ -189,7 +189,7 @@ impl Display for InstFormatter<'_, '_> {
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format!("{:?}", obj)
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},
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),
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Inst::PushLocal(local) => (
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Inst::LoadName(local) => (
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local.index().to_string(),
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"TODO: local name".to_string(),
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),
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