Finish up function call implementation, it appears to be working
Functions are downcasted to a `Fun` trait, which will construct the appropriate stack frame. A few other things have been shifted around that affect internal APIs while things are still under construction. Signed-off-by: Alek Ratzloff <alekratz@gmail.com>
This commit is contained in:
@@ -1,4 +1,4 @@
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use not_python::{syn::ast, compile::Compile};
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use not_python::{syn::ast, compile::Compile, vm::{Vm, signal::*}};
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use std::{fs, path::PathBuf};
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use structopt::StructOpt;
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@@ -55,5 +55,11 @@ fn main() -> Result<()> {
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return Ok(());
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}
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if action == "run" {
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let mut vm = Vm::new(&const_pool);
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vm.handle_signal(Signal::Call(main, vec![]));
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vm.resume();
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}
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Ok(())
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}
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@@ -23,10 +23,14 @@ impl Compile {
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/// Compiles the given AST body.
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pub fn compile(mut self, body: &Body) -> error::Result<(ConstPool, UserFunRef)> {
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self.push_scope_layer();
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let main = thunk::CompileBody::new(&mut self)
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let mut main = thunk::CompileBody::new(&mut self)
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.compile(body)?
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.flatten()
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.to_vec();
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// XXX TODO(compile)
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// remove this when we get returns implemented
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main.push(crate::vm::inst::Inst::PushSym(crate::obj::reserved::NIL_NAME.sym));
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main.push(crate::vm::inst::Inst::Return);
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let globals_syms: std::collections::BTreeMap<_, _> = self.pop_scope_layer().unwrap()
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.into_iter()
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.map(|(sym, name)| (name, sym))
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@@ -1,17 +1,10 @@
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use crate::obj::prelude::*;
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use std::collections::BTreeMap;
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// current TODO/problem: How should locals work?
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//
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// * I think we should have a global/local dichotomy in the VM. You can only look up the local
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// scope in the VM; inner functions that have captures should be created on the fly and detected
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// by the compiler. I.E. any lookups that are not local or global should be captured dynamically.
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// * Need to differentiate between locals collected on the compilation side vs. locals on the
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// object/vm side
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pub type ScopeLocalSyms = BTreeMap<Sym, Name>;
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pub type ScopeLocals = Vec<Sym>;
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#[derive(Debug, Default)]
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pub struct Scope {
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scope: Vec<ScopeLocalSyms>,
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}
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@@ -77,10 +70,3 @@ impl Scope {
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self.scope.first_mut()
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}
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}
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impl Default for Scope {
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fn default() -> Self {
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// empty global scope
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Self { scope: vec![Default::default()] }
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}
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}
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@@ -382,9 +382,13 @@ impl Visit for CompileBody<'_> {
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})
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.collect();
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let code = self.visit_body(&expr.body)?
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let mut code = self.visit_body(&expr.body)?
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.flatten()
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.to_vec();
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// XXX TODO(compile)
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// remove this when we get returns implemented
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code.push(Inst::PushSym(crate::obj::reserved::NIL_NAME.sym));
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code.push(Inst::Return);
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let (hdl, _fun) = self.compile.push_const(UserFun::new_obj(code, locals));
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// TODO(compile) : determine return value at the end of the body (preferably at parse-time)
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@@ -397,6 +401,7 @@ impl Visit for CompileBody<'_> {
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let thunk = match atom {
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Atom::Ident(ident) => {
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let sym = global_sym(ident.to_string());
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// TODO : use "LOAD_GLOBAL" instead of "LOAD_LOCAL" when inside a user function
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if let Some(local) = self.compile.lookup_local(sym) {
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// get local
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Inst::LoadLocal(local).into()
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101
src/obj/fun.rs
101
src/obj/fun.rs
@@ -1,10 +1,16 @@
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use crate::{obj::{reserved::*, prelude::*}, vm::{consts::ConstPool, inst::Inst, signal::*, Vm}};
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use crate::{obj::{reserved::*, prelude::*}, vm::{consts::ConstPool, frame::*, inst::Inst, signal::*, Vm}};
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use once_cell::sync::Lazy;
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use shredder::{GcSafeWrapper, Scan};
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use std::{fmt::{Debug, Formatter, self}, io::{self, Write}};
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use std::{fmt::{Debug, Formatter, self}, io::{self, Write}, sync::Arc};
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pub type FunLocals = Vec<Sym>;
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/// A function object which can create a new stack frame.
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pub trait Fun {
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/// Creates a new `vm::Frame` from this function object.
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fn create_frame(&self, callee: ObjRef, vm: &Vm, _args: Vec<ObjRef>) -> Frame;
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}
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//
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// struct UserFun
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//
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@@ -17,7 +23,7 @@ pub struct UserFun {
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attrs: Attrs,
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// Safe because Vec<Inst> doesn't need to be scanned
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#[shredder(unsafe_skip)]
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code: Vec<Inst>,
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code: Arc<Vec<Inst>>,
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// Safe because this is just an interner that points to symbols, which aren't GC'd
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#[shredder(unsafe_skip)]
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locals: FunLocals,
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@@ -28,7 +34,7 @@ impl UserFun {
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let obj_ref = ObjRef::new(UserFun {
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vtable: Default::default(), // this is a placeholder for the real vtable
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attrs: Default::default(),
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code,
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code: Arc::new(code),
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locals,
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});
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@@ -81,6 +87,10 @@ impl UserFun {
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local.index().to_string(),
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global_sym_lookup(self.locals()[local.index()]).unwrap().to_string(),
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),
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Inst::LoadGlobal(global) => (
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global.index().to_string(),
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global_sym_lookup(globals[global.index()]).unwrap().to_string(),
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),
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Inst::PopLocal(local) => {
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if let Some(local) = local {
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let index = local.index();
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@@ -133,7 +143,38 @@ impl UserFun {
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}
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}
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impl_obj!(UserFun);
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impl Obj for UserFun {
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fn vtable(&self) -> &Vtable {
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&self.vtable
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}
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fn attrs(&self) -> &Attrs {
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&self.attrs
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}
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fn attrs_mut(&mut self) -> Option<&mut Attrs> {
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Some(&mut self.attrs)
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}
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fn as_any(&self) -> &dyn std::any::Any {
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self
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}
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fn as_fun(&self) -> Option<&dyn Fun> {
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Some(self)
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}
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}
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impl Fun for UserFun {
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fn create_frame(&self, callee: ObjRef, vm: &Vm, args: Vec<ObjRef>) -> Frame {
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let bindings: FrameBindings = args.into_iter()
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.enumerate()
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.collect();
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Frame::User(
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UserFrame::new(callee, bindings, vm.pc(), Arc::clone(&self.code))
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)
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}
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}
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impl Debug for UserFun {
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fn fmt(&self, fmt: &mut Formatter) -> fmt::Result {
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@@ -151,7 +192,7 @@ pub static USER_FUN_TY: Lazy<ObjRef<Ty>> = Lazy::new(|| Ty::new_obj(USER_FUN_NAM
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// struct NativeFun
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//
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pub type NativeFunPtr = Box<dyn (Fn(ObjRef, &mut Vm, Vec<ObjRef>) -> Signal) + Send + Sync>;
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pub type NativeFunPtr = fn(ObjRef, &mut Vm, Vec<ObjRef>) -> Signal;
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pub type NativeFunRef = ObjRef<NativeFun>;
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#[derive(Scan)]
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@@ -207,24 +248,34 @@ impl Debug for NativeFun {
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}
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}
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impl_obj!(NativeFun);
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impl Obj for NativeFun {
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fn vtable(&self) -> &Vtable {
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&self.vtable
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}
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fn attrs(&self) -> &Attrs {
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&self.attrs
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}
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fn attrs_mut(&mut self) -> Option<&mut Attrs> {
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None
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}
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fn as_any(&self) -> &dyn std::any::Any {
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self
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}
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fn as_fun(&self) -> Option<&dyn Fun> {
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Some(self)
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}
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}
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impl Fun for NativeFun {
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fn create_frame(&self, callee: ObjRef, _vm: &Vm, args: Vec<ObjRef>) -> Frame {
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Frame::Native(
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NativeFrame::new(callee, *self.fun, args)
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)
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}
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}
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pub static NATIVE_FUN_TY: Lazy<ObjRef<Ty>> = Lazy::new(|| Ty::new_obj(NATIVE_FUN_NAME.sym_ref()));
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//
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// Native function defs
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//
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// __access__ is what the "dot" operator calls
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// __get_attr__ *should* always bypass the __access__ function and get an attribute directly
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pub static GET_ATTR_MEMBER_FUN: Lazy<ObjRef<NativeFun>> = Lazy::new(|| {
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NativeFun::new_obj(Box::new(|_caller, _vm, _args| {
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/*
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let sym_ref = vm.pop();
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let obj_ref = vm.pop();
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obj_ref.access()
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*/
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todo!("__get_attr__ function")
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}))
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});
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@@ -25,6 +25,7 @@ use std::{
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};
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use attrs::*;
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use fun::Fun;
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use reserved::*;
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use sym::Sym;
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@@ -54,6 +55,9 @@ pub trait Obj: Scan + std::fmt::Debug {
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fn as_any(&self) -> &dyn std::any::Any;
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/// Gets this object as a `dyn Fun` reference.
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fn as_fun(&self) -> Option<&dyn Fun> { None }
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obj_attr!(get_ty, TY_MEMBER_NAME);
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obj_attr!(get_call, CALL_MEMBER_NAME);
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obj_attr!(get_name, NAME_MEMBER_NAME);
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124
src/vm/frame.rs
124
src/vm/frame.rs
@@ -1,51 +1,107 @@
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use crate::obj::prelude::*;
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use shredder::{GcSafe, Scan, Scanner};
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use std::collections::BTreeMap;
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use crate::{obj::prelude::*, vm::inst::Inst};
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use std::{collections::BTreeMap, sync::Arc};
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use std::fmt::{self, Formatter, Debug};
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/// A stack call frame.
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#[derive(Debug, Clone)]
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pub enum FrameKind {
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Native(NativeFunRef, Vec<ObjRef>),
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User {
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last_pc: usize,
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stack_base: usize,
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fun: UserFunRef,
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},
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pub type FrameBindings = BTreeMap<usize, ObjRef>;
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#[derive(Debug)]
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pub enum Frame {
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User(UserFrame),
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Native(NativeFrame),
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}
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unsafe impl Scan for FrameKind {
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fn scan(&self, scanner: &mut Scanner<'_>) {
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match self {
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FrameKind::User { fun, .. } => scanner.scan(fun),
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_ => { /* no-op */ }
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impl Frame {
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pub fn user_frame(&self) -> Option<&UserFrame> {
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if let Frame::User(frame) = self {
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Some(frame)
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} else {
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None
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}
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}
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pub fn user_frame_mut(&mut self) -> Option<&mut UserFrame> {
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if let Frame::User(frame) = self {
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Some(frame)
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} else {
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None
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||||
}
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}
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|
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pub fn native_frame(&self) -> Option<&NativeFrame> {
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if let Frame::Native(frame) = self {
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Some(frame)
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} else {
|
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None
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||||
}
|
||||
}
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|
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pub fn native_frame_mut(&mut self) -> Option<&mut NativeFrame> {
|
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if let Frame::Native(frame) = self {
|
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Some(frame)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
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|
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unsafe impl GcSafe for FrameKind {}
|
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|
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#[derive(Scan, Debug, Clone)]
|
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pub struct Frame {
|
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locals: FrameLocals,
|
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kind: FrameKind,
|
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#[derive(Debug, Clone)]
|
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pub struct UserFrame {
|
||||
callee: ObjRef,
|
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bindings: FrameBindings,
|
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last_pc: usize,
|
||||
code: Arc<Vec<Inst>>,
|
||||
}
|
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|
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impl Frame {
|
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pub fn new(locals: FrameLocals, kind: FrameKind) -> Self {
|
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Self { locals, kind, }
|
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impl UserFrame {
|
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pub fn new(callee: ObjRef, bindings: FrameBindings, last_pc: usize, code: Arc<Vec<Inst>>) -> Self {
|
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Self { callee, bindings, last_pc, code, }
|
||||
}
|
||||
|
||||
pub fn locals(&self) -> &FrameLocals {
|
||||
&self.locals
|
||||
pub fn bindings(&self) -> &FrameBindings {
|
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&self.bindings
|
||||
}
|
||||
|
||||
pub fn locals_mut(&mut self) -> &mut FrameLocals {
|
||||
&mut self.locals
|
||||
pub fn bindings_mut(&mut self) -> &mut FrameBindings {
|
||||
&mut self.bindings
|
||||
}
|
||||
|
||||
pub fn kind(&self) -> &FrameKind {
|
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&self.kind
|
||||
|
||||
pub fn last_pc(&self) -> usize {
|
||||
self.last_pc
|
||||
}
|
||||
|
||||
pub fn code(&self) -> &Arc<Vec<Inst>> {
|
||||
&self.code
|
||||
}
|
||||
|
||||
pub fn callee(&self) -> &ObjRef {
|
||||
&self.callee
|
||||
}
|
||||
}
|
||||
|
||||
pub type FrameLocals = BTreeMap<usize, ObjRef>;
|
||||
pub struct NativeFrame {
|
||||
callee: ObjRef,
|
||||
fun_ptr: NativeFunPtr,
|
||||
args: Vec<ObjRef>,
|
||||
}
|
||||
|
||||
impl NativeFrame {
|
||||
pub fn new(callee: ObjRef, fun_ptr: NativeFunPtr, args: Vec<ObjRef>) -> Self {
|
||||
Self { callee, fun_ptr, args }
|
||||
}
|
||||
|
||||
pub fn fun_ptr(&self) -> &NativeFunPtr {
|
||||
&self.fun_ptr
|
||||
}
|
||||
|
||||
pub fn callee(&self) -> &ObjRef {
|
||||
&self.callee
|
||||
}
|
||||
}
|
||||
|
||||
impl Debug for NativeFrame {
|
||||
fn fmt(&self, fmt: &mut Formatter) -> fmt::Result {
|
||||
fmt.debug_struct("NativeFrame")
|
||||
.field("fun_ptr", &format!("{:#x}", &self.fun_ptr as *const _ as usize))
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
183
src/vm/mod.rs
183
src/vm/mod.rs
@@ -2,7 +2,7 @@ pub mod consts;
|
||||
pub mod error; // TODO : not needed?
|
||||
pub mod frame;
|
||||
pub mod inst;
|
||||
pub(crate) mod signal;
|
||||
pub mod signal;
|
||||
|
||||
use crate::{
|
||||
obj::{reserved::*, prelude::*},
|
||||
@@ -44,6 +44,11 @@ impl<'c> Vm<'c> {
|
||||
&self.frames
|
||||
}
|
||||
|
||||
/// Mutably gets the list of stack frames.
|
||||
pub(crate) fn frames_mut(&mut self) -> &mut Vec<Frame> {
|
||||
&mut self.frames
|
||||
}
|
||||
|
||||
/// Gets the stack.
|
||||
pub fn stack(&self) -> &Vec<ObjRef> {
|
||||
&self.stack
|
||||
@@ -88,92 +93,85 @@ impl<'c> Vm<'c> {
|
||||
|
||||
/// Resumes execution of the current program.
|
||||
pub fn resume(&mut self) {
|
||||
while let Some(frame) = self.frame().cloned() {
|
||||
let signal = match frame.kind() {
|
||||
FrameKind::Native(fun, args) => {
|
||||
read_obj!(let fun_obj = fun);
|
||||
(fun_obj.fun())(fun.clone(), self, args.clone())
|
||||
while !self.frames().is_empty() {
|
||||
self.resume_until_return();
|
||||
}
|
||||
}
|
||||
|
||||
/// Resume execution until the currently executing function returns.
|
||||
pub fn resume_until_return(&mut self) {
|
||||
// resume execution until control is returned to the originally calling function
|
||||
let start_frames = self.frames().len();
|
||||
if start_frames == 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
while self.frames().len() >= start_frames {
|
||||
let frame = self.frame().unwrap();
|
||||
let signal = match frame {
|
||||
Frame::Native(fun) => {
|
||||
let callee = fun.callee().clone();
|
||||
(*fun.fun_ptr())(callee, self, vec![])
|
||||
}
|
||||
FrameKind::User { .. } => {
|
||||
// run the user function until it returns control to the VM
|
||||
loop {
|
||||
if let Some(signal) = self.tick() {
|
||||
break signal;
|
||||
}
|
||||
}
|
||||
Frame::User(_) => {
|
||||
self.resume_user_fun()
|
||||
}
|
||||
};
|
||||
self.handle_signal(signal);
|
||||
}
|
||||
}
|
||||
|
||||
fn resume_user_fun(&mut self) -> Signal {
|
||||
while let Some(Frame::User(_)) = self.frame() {
|
||||
if let Some(signal) = self.tick() {
|
||||
return signal;
|
||||
}
|
||||
}
|
||||
Signal::Return
|
||||
}
|
||||
|
||||
/// Handles a signal targeting the VM.
|
||||
///
|
||||
/// The signal may originate from the VM itself, or from an external location. Signals
|
||||
/// generally interrupt control flow of a program.
|
||||
pub fn handle_signal(&mut self, signal: Signal) {
|
||||
match signal {
|
||||
Signal::Call(caller, args) => {
|
||||
self.begin_call(caller, args);
|
||||
Signal::Call(callee, args) => {
|
||||
read_obj!(let callee_obj = callee);
|
||||
let frame = callee_obj.as_fun()
|
||||
.expect("callable function")
|
||||
.create_frame(callee.clone(), self, args);
|
||||
self.frames_mut().push(frame);
|
||||
// Jump to the first address of the new function call
|
||||
self.set_pc(0);
|
||||
}
|
||||
Signal::Return => {
|
||||
let retval = self.stack.pop()
|
||||
.expect("return value");
|
||||
match self.frames.pop().unwrap().kind() {
|
||||
// no-op; return value should be the TOS
|
||||
FrameKind::Native(_, _) => { },
|
||||
FrameKind::User { last_pc, stack_base, fun: _, } => {
|
||||
// pop return value, reset PC, clean stack, and push return value
|
||||
self.set_pc(*last_pc);
|
||||
self.stack.truncate(*stack_base);
|
||||
}
|
||||
// 1. pop return value
|
||||
let ret_val = self.pop().expect("return value");
|
||||
|
||||
// 2. pop stack frame
|
||||
let frame = self.frames_mut().pop().expect("stack frame");
|
||||
|
||||
// 3. reset PC
|
||||
if let Frame::User(frame) = frame {
|
||||
self.set_pc(frame.last_pc());
|
||||
}
|
||||
self.stack.push(retval);
|
||||
|
||||
// 4. push return value
|
||||
self.push(ret_val);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets up the stack for a function call.
|
||||
fn begin_call(&mut self, caller: ObjRef, args: Vec<ObjRef>) {
|
||||
// create stack frame
|
||||
let stack_frame = if let Some(user_fun) = std::any::Any::downcast_ref::<UserFunRef>(&caller) {
|
||||
let names: FrameLocals = {
|
||||
read_obj!(let fun_ref = user_fun);
|
||||
fun_ref.locals()
|
||||
.iter()
|
||||
.enumerate()
|
||||
.zip(args.into_iter())
|
||||
.map(|((index, _), arg)| (index, arg.clone()))
|
||||
.collect()
|
||||
};
|
||||
// TODO : check function arity vs argument count
|
||||
|
||||
Frame::new(names, FrameKind::User {
|
||||
last_pc: self.pc(),
|
||||
stack_base: self.stack().len(),
|
||||
fun: user_fun.clone(),
|
||||
})
|
||||
} else if let Some(native_fun) = std::any::Any::downcast_ref::<NativeFunRef>(&caller) {
|
||||
Frame::new(Default::default(), FrameKind::Native(native_fun.clone(), args))
|
||||
} else {
|
||||
// TODO : throw an error when error handling is figured out
|
||||
panic!("can't call object {:?}", caller);
|
||||
};
|
||||
|
||||
// push a new stack frame
|
||||
self.frames.push(stack_frame);
|
||||
}
|
||||
|
||||
/// Gets the current instruction.
|
||||
#[inline(always)]
|
||||
fn load_inst(&self) -> Inst {
|
||||
let user_fun = if let FrameKind::User { fun, .. } = self.frame().expect("frame").kind() {
|
||||
fun
|
||||
let frame = if let Frame::User(frame) = self.frame().expect("frame") {
|
||||
frame
|
||||
} else {
|
||||
panic!("expected user function frame")
|
||||
};
|
||||
read_obj!(let user_fun = user_fun);
|
||||
user_fun.code()[self.pc()]
|
||||
frame.code()[self.pc()]
|
||||
}
|
||||
|
||||
/// Run a single instruction - inlined version.
|
||||
@@ -196,28 +194,14 @@ impl<'c> Vm<'c> {
|
||||
self.push(obj_ref);
|
||||
}
|
||||
Inst::LoadLocal(local) => {
|
||||
let obj_ref = self.frames()
|
||||
.iter()
|
||||
.rev()
|
||||
.filter_map(|frame| frame.locals().get(&local.index()))
|
||||
.cloned()
|
||||
.next();
|
||||
if let Some(obj_ref) = obj_ref {
|
||||
self.push(obj_ref);
|
||||
} else {
|
||||
todo!("TODO: implement \"local value not found\" lookup")
|
||||
}
|
||||
let value = self.get_local(local)
|
||||
.expect("TODO: throw error for missing local");
|
||||
self.push(value);
|
||||
}
|
||||
Inst::LoadGlobal(global) => {
|
||||
let obj_ref = self.frames()
|
||||
.first()
|
||||
.and_then(|frame| frame.locals().get(&global.index()))
|
||||
.cloned();
|
||||
if let Some(obj_ref) = obj_ref {
|
||||
self.push(obj_ref);
|
||||
} else {
|
||||
todo!("TODO: implement \"local value not found\" lookup")
|
||||
}
|
||||
let value = self.get_global(global)
|
||||
.expect("TODO: throw error for missing global");
|
||||
self.push(value);
|
||||
}
|
||||
Inst::PopLocal(name) => {
|
||||
let tos = self.pop()
|
||||
@@ -328,16 +312,41 @@ impl<'c> Vm<'c> {
|
||||
|
||||
signal
|
||||
}
|
||||
|
||||
fn get_local(&self, name: Name) -> Option<ObjRef> {
|
||||
self.frame()?
|
||||
.user_frame()?
|
||||
.bindings()
|
||||
.get(&name.index())
|
||||
.cloned()
|
||||
}
|
||||
|
||||
fn set_local(&mut self, name: Name, value: ObjRef) {
|
||||
let frame = self.frame_mut().unwrap();
|
||||
let locals = frame.locals_mut();
|
||||
locals.insert(name.index(), value);
|
||||
let frame = self
|
||||
.frame_mut()
|
||||
.expect("user stack frame")
|
||||
.user_frame_mut()
|
||||
.unwrap();
|
||||
let bindings = frame.bindings_mut();
|
||||
bindings.insert(name.index(), value);
|
||||
}
|
||||
|
||||
fn get_global(&self, name: Name) -> Option<ObjRef> {
|
||||
self.frames
|
||||
.first()?
|
||||
.user_frame()?
|
||||
.bindings()
|
||||
.get(&name.index())
|
||||
.cloned()
|
||||
}
|
||||
|
||||
fn set_global(&mut self, name: Name, value: ObjRef) {
|
||||
let frame = self.frames.first_mut().unwrap();
|
||||
let locals = frame.locals_mut();
|
||||
locals.insert(name.index(), value);
|
||||
let frame = self.frames_mut()
|
||||
.first_mut()
|
||||
.expect("global stack frame")
|
||||
.user_frame_mut()
|
||||
.expect("user-defined function stack frame");
|
||||
let bindings = frame.bindings_mut();
|
||||
bindings.insert(name.index(), value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
use crate::obj::ObjRef;
|
||||
|
||||
/// A signal from executing code in the VM.
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Signal {
|
||||
Call(ObjRef, Vec<ObjRef>),
|
||||
Return,
|
||||
|
||||
Reference in New Issue
Block a user