Update example game a little bit.
Signed-off-by: Alek Ratzloff <alekratz@gmail.com>
This commit is contained in:
@@ -148,6 +148,18 @@ database.add_items(
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],
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},
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),
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Item(
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id="cabin_inside_south_wall",
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name="south wall",
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synonyms=(
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"wall",
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"southern wall",
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),
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triggers={
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LOOK: [PrintAction("It sure is a wall.")],
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USE: [PrintAction("Uh, no.")],
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},
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),
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Item(
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id="cabin_inside_bed",
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name="Bed",
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@@ -209,6 +221,7 @@ database.add_room(
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desc="",
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items=[
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database.items["cabin_inside_door"].create_inst(),
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database.items["cabin_inside_south_wall"].create_inst(),
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database.items["cabin_inside_bed"].create_inst(),
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database.items["cabin_inside_outside"].create_inst(),
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database.items["cabin_inside_window"].create_inst(),
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@@ -395,6 +408,7 @@ database.add_rooms(
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# Western fork
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################################################################################
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# Paths for the west fork
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database.add_items(
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Item(
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id="west_fork_east_path",
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@@ -426,6 +440,10 @@ database.add_items(
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),
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)
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# Characters
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# TODO - there's going to be an old guy here that says something like "first the
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# plants left, and the people not long after"
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database.add_rooms(
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Room(
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id="west_fork",
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