ff5d4484fe9b06374d21413d8ffaa9a9e50ffec8
* Variables are now defined in the database, rather than the game itself. * Triggers are now defined in the database, rather than hidden away in a method in the game. Custom triggers can now be added as well, in case a game needs more complex behavior that isn't necessarily available in the base library. Signed-off-by: Alek Ratzloff <alekratz@gmail.com>
Description
Adventure Game Engine, Stupid
Languages
Python
100%